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java游戏代码(java游戏代码中添加背景音乐)[20240424更新]

admin 发布:2024-04-24 03:05 100


本篇文章给大家谈谈java游戏代码,以及java游戏代码中添加背景音乐对应的知识点,希望对各位有所帮助,不要忘了收藏本站喔。

本文目录一览:

求一个简单的JAVA游戏代码,100行左右,谢谢!

import java.awt.Dimension;

import java.awt.Graphics;

import java.awt.event.ActionEvent;

import java.awt.event.ActionListener;

import javax.swing.JButton;

import javax.swing.JFrame;

import javax.swing.JPanel;

public class Painter extends JFrame{

/**

*

*/

private static final long serialVersionUID = 8160427604782702376L;

CanvasPanel canvas = new CanvasPanel();;

public Painter() {

super("Star");

this.add(canvas);

this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

this.pack();

this.setResizable(false);

this.setLocationRelativeTo(null);

this.setVisible(true);

}

public static void main(String[] args) {

new Painter();

}

}

class CanvasPanel extends JPanel implements ActionListener{

/**

*

*/

private static final long serialVersionUID = -4642528854538741028L;

private JButton[] btn = new JButton[4];

private String[] btn_name = {"+", "-", "R", "L"};

private int center_x = 200, center_y = 200, radius = 100, degree = 0;

public CanvasPanel() {

this.setPreferredSize(new Dimension(400, 500));

this.setLayout(null);

for(int i = 0; i 4; i++) {

btn[i] = new JButton(btn_name[i]);

btn[i].setBounds(160 + i * 60, 425, 50, 50);

btn[i].addActionListener(this);

this.add(btn[i]);

}

}

@Override

public void paintComponent(Graphics g) {

super.paintComponent(g);

for(int i = 0; i 5; i++) {

g.drawLine( (int) (center_x + radius * Math.sin(Math.toRadians(degree + 72 * i))),

(int) (center_y - radius * Math.cos(Math.toRadians(degree + 72 * i))),

(int) (center_x + radius * Math.sin(Math.toRadians(degree + 72 * i + 144))),

(int) (center_y - radius * Math.cos(Math.toRadians(degree + 72 * i + 144))));

}

}

public void actionPerformed(ActionEvent e) {

// TODO Auto-generated method stub

if(e.getActionCommand() == "+") {

if(radius 200)

radius += 2;

repaint();

} else if(e.getActionCommand() == "-") {

if(radius 0)

radius -= 2;

repaint();

} else if(e.getActionCommand() == "R") {

degree = (degree + 2) % 360;

repaint();

} else if(e.getActionCommand() == "L") {

degree = (degree - 2) % 360;

repaint();

}

}

}

java猜数字游戏代码

import javax.swing.UIManager;

public class MainClass

{

public MainClass()

{

}

public static void main(String args[])

{

try

{

UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel");

}

catch (Exception exception) { }

new NumGuessing();

}

}

import java.util.ArrayList;

public class Methods

{

public Methods()

{

}

public static int[] RandomNum()

{

int guessNum[] = new int[4];

ArrayList Temp = new ArrayList();

for (int i = 0; i 4; i++)

guessNum[i] = -1;

for (int i = 0; i 4; i++)

{

do

{

float tempNum = (float)Math.random() * 10F;

if ((double)tempNum = 9.5D)

guessNum[i] = 0;

else

guessNum[i] = Math.round(tempNum);

} while (Temp.contains(Integer.valueOf(guessNum[i])));

Temp.add(Integer.valueOf(guessNum[i]));

}

return guessNum;

}

public static boolean CheckIsFourNum(String enterString)

{

boolean IsFourNum = true;

try

{

Integer.valueOf(enterString);

}

catch (NumberFormatException e)

{

IsFourNum = false;

}

if (enterString.length() != 4)

IsFourNum = false;

return IsFourNum;

}

public static String GetResult(int Num[], String enterString)

{

String resultString = "";

int rightInAll = 0;

int rightOnlyInNum = 0;

for (int i = 0; i 4; i++)

{

if (Num[3 - i] == Integer.valueOf(enterString.substring(i, i + 1)).intValue())

rightInAll++;

for (int j = 0; j 4; j++)

if (Num[i] == Integer.valueOf(enterString.substring(j, j + 1)).intValue())

rightOnlyInNum++;

}

resultString = (new StringBuilder(String.valueOf(rightInAll))).append("A").append(rightOnlyInNum).append("B").toString();

return resultString;

}

public static boolean IsGuessed(String guessString, String guessedStrings[])

{

boolean isGuessed = false;

for (int i = 0; i guessedStrings.length; i++)

if (guessString.equals(guessedStrings[i]))

isGuessed = true;

return isGuessed;

}

public static boolean HasSameNum(String guessString)

{

boolean hasSameNum = false;

for (int i = 0; i guessString.length(); i++)

{

for (int j = 0; j guessString.length(); j++)

{

if (i == j || !guessString.substring(i, i + 1).equals(guessString.substring(j, j + 1)))

continue;

hasSameNum = true;

break;

}

}

return hasSameNum;

}

}

import java.awt.*;

import java.awt.event.ActionEvent;

import java.awt.event.ActionListener;

import javax.swing.*;

public class NumGuessing

implements ActionListener

{

private JFrame frame;

private JPanel centerJPanel;

private JPanel southJPanel;

private JTextArea showArea;

private JTextField guessField;

private JButton commitJButton;

private Font font;

private boolean isOver;

private int guessTimeCount;

private int guessingNum[];

private String guessedNum[];

public NumGuessing()

{

isOver = false;

guessTimeCount = 0;

guessedNum = new String[10];

frame = new JFrame("NumGuessing");

frame.setSize(200, 300);

frame.setLocation((Toolkit.getDefaultToolkit().getScreenSize().width - frame.getSize().width) / 2, (Toolkit.getDefaultToolkit().getScreenSize().height - frame.getSize().height) / 2);

font = new Font(null, 2, 15);

centerJPanel = new JPanel();

southJPanel = new JPanel();

showArea = new JTextArea("以下是你猜数字的结果:\n");

showArea.setFont(font);

showArea.setEnabled(false);

guessField = new JTextField(6);

guessField.setFont(font);

commitJButton = new JButton("Enter");

commitJButton.setFont(font);

frame.setLayout(new BorderLayout());

centerJPanel.setLayout(new GridLayout(1, 2));

centerJPanel.add(showArea);

southJPanel.add(guessField);

southJPanel.add(commitJButton);

frame.add(centerJPanel, "Center");

frame.add(southJPanel, "South");

frame.validate();

frame.setResizable(false);

frame.setVisible(true);

frame.setDefaultCloseOperation(3);

commitJButton.addActionListener(this);

guessingNum = Methods.RandomNum();

}

public void actionPerformed(ActionEvent e)

{

String guessString = guessField.getText();

if (!isOver guessTimeCount 10)

{

if (Methods.CheckIsFourNum(guessString))

{

if (!Methods.IsGuessed(guessString, guessedNum))

{

if (!Methods.HasSameNum(guessString))

{

showArea.append((new StringBuilder(String.valueOf(guessString))).append(" ").toString());

showArea.append((new StringBuilder(String.valueOf(Methods.GetResult(guessingNum, guessString)))).append("\n").toString());

guessField.setText(null);

guessedNum[guessTimeCount] = guessString;

guessTimeCount++;

if (Methods.GetResult(guessingNum, guessString).equals("4A4B"))

{

isOver = true;

JOptionPane.showMessageDialog(null, "You Are The Winner");

}

if (guessTimeCount = 10)

{

isOver = true;

JOptionPane.showMessageDialog(null, "你应经猜了十次,输了!");

guessField.setText(null);

}

} else

{

guessField.setText(null);

JOptionPane.showMessageDialog(null, "你输入的数中有相同的数字,请重新填写。");

}

} else

{

guessField.setText(null);

JOptionPane.showMessageDialog(null, "这个数字你已经猜过了!");

}

} else

{

guessField.setText(null);

JOptionPane.showMessageDialog(null, "请输入一个四位数字");

}

} else

{

guessField.setEnabled(false);

}

}

}

java代码猜拳游戏相关代码请教

comp是电脑产生的随机数字(电脑出的拳),people 是人出的拳。 因为剪刀石头布只有 1 2 3

。如果电脑的数字比的你刚好大1,就是它比你的大。 如21,32对应就是(石头大于剪刀,布大于石头)。 但也有可能是剪刀大于布 。 那么剪刀的位子是1 ,布的位子是3. 所以当电脑数字减你的数字等于2时 就是(电脑出的布 ,你出的石头这样的情况了)。

所以是if((comp-people)==-1||(comp-people)==2) 这两者结合就是你赢的时候

用java编写一个猜数字游戏,

package day06;

import java.util.Scanner;

//猜字符游戏

public class GuessingGame {

//主方法

public static void main(String[] args) {

Scanner scan = new Scanner(System.in);

int count = 0; //猜错的次数

char[] chs = generate(); //随机生成的字符数组

System.out.println(chs); //作弊

while(true){ //自造死循环

System.out.println("猜吧!");

String str = scan.next().toUpperCase(); //获取用户输入的字符串

if(str.equals("EXIT")){ //判断str是否是EXIT

System.out.println("下次再来吧!");

break;

}

char[] input = str.toCharArray(); //将字符串转换为字符数组

int[] result = check(chs,input);  //对比

if(result[0]==chs.length){ //位置对为5

int score = chs.length*100 - count*10; //一个字符100分,错一次减10分

System.out.println("恭喜你猜对了,得分:" + score);

break; //猜对时跳出循环

}else{ //没猜对

count++; //猜错次数增1

System.out.println("字符对:"+result[1]+"个,位置对:"+result[0]+"个");

}

}

}

//随机生成5个字符数组

public static char[] generate(){

char[] chs = new char[5];

char[] letters = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',

'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V',

'W', 'X', 'Y', 'Z'};

boolean[] flags = new boolean[letters.length]; //1.

for(int i=0;ichs.length;i++){

int index;

do{

index = (int)(Math.random()*letters.length); //0到25

}while(flags[index]==true); //2.

chs[i] = letters[index];

flags[index] = true; //3.

}

return chs;

}

//对比随机数组与用户输入的数组

public static int[] check(char[] chs,char[] input){

int[] result = new int[2];

for(int i=0;ichs.length;i++){

for(int j=0;jinput.length;j++){

if(chs[i]==input[j]){ //字符对

result[1]++; //字符对个数增1

if(i==j){ //位置对

result[0]++; //位置对个数增1

}

break;

}

}

}

return result;

}

}

java游戏代码的介绍就聊到这里吧,感谢你花时间阅读本站内容,更多关于java游戏代码中添加背景音乐、java游戏代码的信息别忘了在本站进行查找喔。

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